Ignoring the vast amount of technological advancements made within the modern film industry, Leslie Supnet’s work prefers to glimpse into the personal as well as the roots of moving image history. She creates handmade films, which oftentimes show off reflective, tragic or relatable narratives. One big influence to work? Movement and location. It’s said her artistic flair and work reflects a map of her own movements across Canada - from her hometown of Winnipeg to Toronto to Montreal. The changes of scenery transform her work little by little. She states in an interview with CBC Arts, ”When I moved on to Toronto I just couldn't make that work anymore, I couldn't make that character-based stuff any more….Now that I'm no longer dealing with that sense of isolation I felt in Winnipeg, I just kind of imagine something other than the metropolis." Get a more in-depth look at her work and inspirations here and be sure to check out some more of her transformative work via her Vimeo.
How about a round of a fun game we like to call animation vs. sculpture? You might be scratching your head but artist John Edmark has created insane 3D printed sculptures that, with the clever use of a strobe light, look like weird computer animations! They are essentially sculptures come to life, leaving you at once both hypnotized and puzzled. The artists states about his work: “Blooms are 3-D printed sculptures designed to animate when spun under a strobe light. Unlike a 3D zoetrope, which animates a sequence of small changes to objects, a bloom animates as a single self-contained sculpture. The bloom’s animation effect is achieved by progressive rotations of the golden ratio, phi, the same ratio that nature employs to generate the spiral patterns we see in pinecones and sunflowers. The rotational speed and strobe rate of the bloom are synchronized so that one flash occurs every time the bloom turns 137.5º (the angular version of phi).” Hmm, sounds scientific AND artsy. Check out more about Edmark's mind-boggling, magical works of art here, via Gizmodo!
What happens when you give the same musical composition to 7 different animators and ask them to make a video to go along with it? Well, in “30 Seconds of Sound”, a case study that documents the different manners in which, we as humans, think about and interpret music, we learn exactly what can happen. Composer Simon Pyke put 7 animators to the test and asked them to create visuals around a short piece of music that is an "engaging piece with a feeling of narrative for people to respond to." Each of the animators' responses are just 30 seconds in length and couldn’t be more different from one another! It’s now the fourth edition of “30 Seconds of Sound” and the results of the ongoing case study are a fascinating look into a variety of talent. From Peter Clark to Francisco Fabrega, there is an animation style for everyone. You can watch the 7 newest animations below or head here to watch the earlier editions. You can also read here for more information about the project and the artists, via The Creators Project.
Directed by Pask D’Amico and scored by Al-Maranca, “L’illusion de Joseph” is a lovely throwback animation that honors Joseph Plateau, a Belgian physicist who played a part in developing the phenakistoscope. D’Amico says about the film: ”Virtual reality, 360-degree videos, social networks, video games that look like movies and movies that resemble video games: I think that most of the entertainment's world nowadays has become monstrous and it is no longer just eyes' illusion, but often illusion of the mind." Enjoy the fun little film here!
Gina Kamentsky's experimental short films consist of drawn and painted images created directly on film stock. A technique known as Direct Animation, Kamentsky states that her work is made as an exploration of the relationships between surface, rhythm, and representation. Strange, hypnotic and well, pretty much rad, you can read more about her work here (and check out her kinetic sculpture work there as well) or watch her recent short 'Tracheal Shave' now up on Vimeo. Also, be sure to check out this Vice article to also get an idea of how she animates on 35mm film stock!
Using 16mm film stock and a projector, Ross Hogg's award-winning scratch film "Scribbledub" explores the complicated yet necessary relationship that is formed between sound and image. By painting and scratching directly on film, this experimental form of animation also shows the complexity of film as a medium and as a form of alternative media.As the filmmaker states, "the scribble creates the dub, the dub informs the scribble". If you're a fan of scratch films or animation in general, definitely be sure to check out Ross Hogg's work here!
Studio Smack's visually stunning (and slightly creepy) animation shows what it would look like if brands could use our dreams as yet another platform for advertisement. In fact, science has proven this kind of future may not be so far off. Check out the hypnotic video but be warned, you might subliminally fancy a Coca-Cola afterwards.